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As seen in other games with this publisher price and performance are at a level where you will feel shortchanged. randomized trash loot that is completely flavourless and useless (get the same item dozens of times, but making your own items will take hundreds of turns, making heroes total duds)Ĭurrently can't recommend. Complete waste of time, no challenge at all practically unlimited resourcegrinder: a city every 5 squares, leading to hundreds of cities, thousands of units on a large map which have absolutely no chance of winning against a human player. extremely primitive "diplomacy" which gets entirely turned off with rising "difficulty" MoM has no implementation of any modern mechanics (quicksave, sorted spellbook, search function, quick paging, keyboard navigation. Apparently this is part of watching the game "grow". Or they sell extremely basic game elements as DLC. They are selling unfinished products and then market even slight QOL elements like quicksave, camera movement etc as improvement/progress. I think this is a publisher problem of Slitherine. pleasing atmosphere and quaint graphics, immersive (very typical of Slav studios, big plus)
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